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You've Been Played
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You've Been Played

Vi har samlet 2 aktuelle varer med samme produktnavn hos Saxo DK på én side.

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149,95 kr

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ProduktVarenr.PrisHandling
You've Been Played9781800751996149,95 krTil butik
You've Been Played9781800751996149,95 krTil butik

Produktdetaljer

You've Been Played

You've Been Played

Adrian HonBog

149,95 kr

Til butik
Varenr.:
9781800751996

How games are being harnessed as instruments of exploitation – and what we can do about it Warehouse workers pack boxes while a virtual dragon races across their screen. If they beat their colleagues, they get an award. If not, they can be fired. Uber presents exhausted drivers with challenges to keep them driving. China scores its citizens so they behave well, and games with in-app purchases use achievements to empty your wallet. Points, badges and leaderboards are creeping into every aspect of modern life. In You’ve Been Played , game designer Adrian Hon delivers a blistering takedown of how corporations, schools and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties. You’ve Been Played is a scathing indictment of a tech-driven world that wants to convince us that misery is fun, and a call to arms for anyone who hopes to preserve their dignity and autonomy.

Læs mere hos Saxo DK
You've Been Played

You've Been Played

Adrian Honerhvervsliv og ledelse

149,95 kr

Til butik
Varenr.:
9781800751996

How games are being harnessed as instruments of exploitation – and what we can do about it Warehouse workers pack boxes while a virtual dragon races across their screen. If they beat their colleagues, they get an award. If not, they can be fired. Uber presents exhausted drivers with challenges to keep them driving. China scores its citizens so they behave well, and games with in-app purchases use achievements to empty your wallet. Points, badges and leaderboards are creeping into every aspect of modern life. In You’ve Been Played , game designer Adrian Hon delivers a blistering takedown of how corporations, schools and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties. You’ve Been Played is a scathing indictment of a tech-driven world that wants to convince us that misery is fun, and a call to arms for anyone who hopes to preserve their dignity and autonomy.

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