The Wandering Inn
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| Produkt | Varenr. | Pris | Handling |
|---|---|---|---|
| The Wandering Inn | 9780008836238 | 199,95 kr | Til butik |
| The Wandering Inn | 9780008836238 | 199,95 kr | Til butik |
| The Wandering Inn | 9780063516380 | 249,95 kr | Til butik |
| The Wandering Inn | 9780063516380 | 249,95 kr | Til butik |
Produktdetaljer
The Wandering Inn
199,95 kr
Til butik- Varenr.:
- 9780008836238
Book One, Part One in the beloved epic fantasy world and LitRPG sensation created by pirateaba 'You won't find anything like it. The Wandering Inn is a favourite' Matt Dinniman, Sunday Times bestselling author of Dungeon Crawler Carl 'No killing Goblins.' So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours. It’s a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn’t belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die. In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn. She’s an [Innkeeper]. Thus starts the first volume of The Wandering Inn , an epic fantasy series filled with heart and fear, magic, dragons, and monsters, adventurers and chess players…and humans pulled from the real world into a wondrous and deadly land where the game is to survive and these new pieces could decide who’s the winner.
Læs mere hos Saxo DKThe Wandering Inn
199,95 kr
Til butik- Varenr.:
- 9780008836238
Book One, Part One in the beloved epic fantasy world and LitRPG sensation created by pirateaba 'You won't find anything like it. The Wandering Inn is a favourite' Matt Dinniman, Sunday Times bestselling author of Dungeon Crawler Carl 'No killing Goblins.' So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours. It’s a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn’t belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die. In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn. She’s an [Innkeeper]. Thus starts the first volume of The Wandering Inn , an epic fantasy series filled with heart and fear, magic, dragons, and monsters, adventurers and chess players…and humans pulled from the real world into a wondrous and deadly land where the game is to survive and these new pieces could decide who’s the winner.
Læs mere hos Saxo DKThe Wandering Inn
249,95 kr
Til butik- Varenr.:
- 9780063516380
"Pirateaba is an amazing world builder, and as a writer, I am in awe of their story constructing skills....The Wandering Inn is a favorite... You won't find anything else like it." - Matt Dinniman, New York Times Bestselling Author of Dungeon Crawler Carl Enter the Innverse: the massive epic fantasy world created by pirateaba that has become a LitRPG sensation, now for the first time in a physical edition! "No killing Goblins." So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours. It's a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn't belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die. In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn. She's an [Innkeeper]. Thus starts the first volume of The Wandering Inn, an epic fantasy series filled with heart and fear, magic, dragons, and monsters, adventurers and chess players...and humans pulled from the real world into a wondrous and deadly land where the game is to survive and these new pieces could decide who's the winner.
Læs mere hos Saxo DKThe Wandering Inn
249,95 kr
Til butik- Varenr.:
- 9780063516380
"Pirateaba is an amazing world builder, and as a writer, I am in awe of their story constructing skills....The Wandering Inn is a favorite... You won't find anything else like it." - Matt Dinniman, New York Times Bestselling Author of Dungeon Crawler Carl Enter the Innverse: the massive epic fantasy world created by pirateaba that has become a LitRPG sensation, now for the first time in a physical edition! "No killing Goblins." So reads the sign outside of The Wandering Inn, a small building run by a young woman named Erin Solstice. She serves pasta with sausage, blue fruit juice, and dead acid flies on request. And she comes from another world. Ours. It's a bad day when Erin finds herself transported to a fantastical world and nearly gets eaten by a Dragon. She doesn't belong in a place where monster attacks are a fact of life, and where Humans are one species among many. But she must adapt to her new life. Or die. In a dangerous world where magic is real and people can level up and gain classes, Erin Solstice must battle somewhat evil Goblins, deadly Rock Crabs, and hungry [Necromancers]. She is no warrior, no mage. Erin Solstice runs an inn. She's an [Innkeeper]. Thus starts the first volume of The Wandering Inn, an epic fantasy series filled with heart and fear, magic, dragons, and monsters, adventurers and chess players...and humans pulled from the real world into a wondrous and deadly land where the game is to survive and these new pieces could decide who's the winner.
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