The Fundamentals of C/C++ Game Programming
Vi har samlet 2 aktuelle varer med samme produktnavn hos Saxo DK på én side.
Denne side samler varer efter forhandler og produktnavn. Det betyder ikke nødvendigvis, at varerne er officielle varianter af samme produkt.
Muligheder hos forhandleren
Vi kan ikke med sikkerhed afgøre, om varerne er varianter eller separate produkter. Sammenlign detaljerne før du går videre.
| Produkt | Varenr. | Pris | Handling |
|---|---|---|---|
| The Fundamentals of C/C++ Game Programming | 9781032863801 | 684,95 kr | Til butik |
| The Fundamentals of C/C++ Game Programming | 9781032863801 | 684,95 kr | Til butik |
Produktdetaljer
The Fundamentals of C/C++ Game Programming
684,95 kr
Til butik- Varenr.:
- 9781032863801
This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. This book also helps develop familiarity with Microsoft Visual Studio’s ability to target and use fixed/restricted hardware, which are key skills in console development. This book allows readers to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology. It also demonstrates underlying principles and some pitfalls of game coding, in practical, step‑by‑step ways, to increase exposure and confidence in game coding concepts and technical advances. This second edition has been fully updated in line with recent hardware changes, with new and updated cross platform code examples hosted at the companion website, which can also be compiled and run on a standard Windows PC, without a target system if the user does not have one readily available. This book will be useful to all novice coders seeking to learn the fundamentals of C/ C++ game programming. The companion material for this book is available at www.scratchpadgames.net.
Læs mere hos Saxo DKThe Fundamentals of C/C++ Game Programming
684,95 kr
Til butik- Varenr.:
- 9781032863801
This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. This book also helps develop familiarity with Microsoft Visual Studio’s ability to target and use fixed/restricted hardware, which are key skills in console development. This book allows readers to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology. It also demonstrates underlying principles and some pitfalls of game coding, in practical, step‑by‑step ways, to increase exposure and confidence in game coding concepts and technical advances. This second edition has been fully updated in line with recent hardware changes, with new and updated cross platform code examples hosted at the companion website, which can also be compiled and run on a standard Windows PC, without a target system if the user does not have one readily available. This book will be useful to all novice coders seeking to learn the fundamentals of C/ C++ game programming. The companion material for this book is available at www.scratchpadgames.net.
Læs mere hos Saxo DKOplysningerne kommer fra Saxo DKs aktuelle produktdata.