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Teaching Video Game Design Fundamentals
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Teaching Video Game Design Fundamentals

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ProduktVarenr.PrisHandling
Teaching Video Game Design Fundamentals9781032644707554,95 krTil butik
Teaching Video Game Design Fundamentals9781032644707554,95 krTil butik

Produktdetaljer

Teaching Video Game Design Fundamentals

Teaching Video Game Design Fundamentals

Andy SandhamBog

554,95 kr

Til butik
Varenr.:
9781032644707

This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation. The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential. This book will be vital reading to both educators teaching, and students learning, game design.

Læs mere hos Saxo DK
Teaching Video Game Design Fundamentals

Teaching Video Game Design Fundamentals

Andy SandhamFagbøger for børn og unge og undervisningsmidler

554,95 kr

Til butik
Varenr.:
9781032644707

This comprehensive guide provides educators with everything they need to teach video game design fundamentals. With ready-made lesson plans, practical examples, assignment templates, exercises, video walkthroughs and learning materials in a modular format that allows for customization, it makes it easy to tailor lesson plans to meet the unique needs of your students, turning your classroom into an immersive learning environment that inspires creativity and innovation. The book offers a variety of exercises and learning materials to engage all types of learners, additionally with materials designed for different learning speeds that help them progress at a pace that suits them. With this book, you can ensure that all students have the opportunity to succeed and reach their full potential. This book will be vital reading to both educators teaching, and students learning, game design.

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