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Immersive Content and Usability
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Immersive Content and Usability

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ProduktVarenr.PrisHandling
Immersive Content and Usability9781952616280364,95 krTil butik
Immersive Content and Usability9781952616280399,95 krTil butik

Produktdetaljer

Immersive Content and Usability

Immersive Content and Usability

Preston SoData- og informationsteknologi

364,95 kr

Til butik
Varenr.:
9781952616280

From stone tablets to paper pages to backlit screens, humans have always created and shaped content to fit the containers available to us. But increasingly, the lines between our physical and digital surroundings are blurring-and we need to design usable and accessible content for an ever-expanding array of contexts. Preston So guides designers, content strategists, and engineers on a journey through the emerging realm of immersive content design. Learn to create incisive and inclusive user-centered experiences across augmented, extended, and virtual realities, transforming the physical world into an exciting new canvas for content. THIS BOOK EXPLORES: Immersive tech like beacons, digital signs, and extended realityAssessing and leveraging existing content for immersive environmentsTechniques for storyboarding, diagramming, and mapping spatial contentStrategies for designing accessible and inclusive immersive contentBest practices for testing immersive content

Læs mere hos Saxo DK
Immersive Content and Usability

Immersive Content and Usability

Preston SoBog

399,95 kr

Til butik
Varenr.:
9781952616280

From stone tablets to paper pages to backlit screens, humans have always created and shaped content to fit the containers available to us. But increasingly, the lines between our physical and digital surroundings are blurring-and we need to design usable and accessible content for an ever-expanding array of contexts. Preston So guides designers, content strategists, and engineers on a journey through the emerging realm of immersive content design. Learn to create incisive and inclusive user-centered experiences across augmented, extended, and virtual realities, transforming the physical world into an exciting new canvas for content. THIS BOOK EXPLORES: Immersive tech like beacons, digital signs, and extended realityAssessing and leveraging existing content for immersive environmentsTechniques for storyboarding, diagramming, and mapping spatial contentStrategies for designing accessible and inclusive immersive contentBest practices for testing immersive content

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