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Gaming for Good
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Gaming for Good

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ProduktVarenr.PrisHandling
Gaming for Good9781781338049259,95 krTil butik
Gaming for Good9781781338049294,95 krTil butik

Produktdetaljer

Gaming for Good

Gaming for Good

Mathias Gredal Nørvig og Jude Owervirksomheder og ledelse

259,95 kr

Til butik
Varenr.:
9781781338049

Over 3 billion people play games globally. How can we turn his immense power into a force for good? Games are already influencing player behaviour and decision-making. This book dispels the often negative perception of gamers and the games they play every day and shows how to harness the medium's potential. Whether you're a gamer, in the industry, not in the industry but interested in games or a parent worried about the impact of games on your kids, read this book to: • Understand the industry and gaming culture and why it lends itself perfectly to tackling global challenges • Discover how games can be a force for good through real-world examples, underpinned by interviews with leading executives in the industry • Be inspired to make a positive impact using games • Recognise that 'doing good' corresponds with 'doing well' and can drive wider beneficial outcomes such as deeper engagement

Læs mere hos Saxo DK
Gaming for Good

Gaming for Good

Jude Ower og Mathias Gredal NørvigBog

294,95 kr

Til butik
Varenr.:
9781781338049

Over 3 billion people play games globally. How can we turn his immense power into a force for good? Games are already influencing player behaviour and decision-making. This book dispels the often negative perception of gamers and the games they play every day and shows how to harness the medium's potential. Whether you're a gamer, in the industry, not in the industry but interested in games or a parent worried about the impact of games on your kids, read this book to: - Understand the industry and gaming culture and why it lends itself perfectly to tackling global challenges - Discover how games can be a force for good through real-world examples, underpinned by interviews with leading executives in the industry - Be inspired to make a positive impact using games - Recognise that 'doing good' corresponds with 'doing well' and can drive wider beneficial outcomes such as deeper engagement

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