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Fundamentals Of Computer Graphics
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Fundamentals Of Computer Graphics

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ProduktVarenr.PrisHandling
Fundamentals Of Computer GraphicsSX10862370199 krTil butik
Fundamentals of Computer Graphics9781032122861609,95 krTil butik
Fundamentals of Computer Graphics9781032122861609,95 krTil butik

Produktdetaljer

Fundamentals Of Computer Graphics

Fundamentals Of Computer Graphics

Peter ShirleyBog
Varenr.:
SX108623701

Presents the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of an efficient code.

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Fundamentals of Computer Graphics

Fundamentals of Computer Graphics

Peter Shirley og Steve MarschnerData- og informationsteknologi

609,95 kr

Til butik
Varenr.:
9781032122861

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fifth Edition Include: Major updates and improvements to numerous chapters, including shading, ray tracing, physics-based rendering, math and sampling Updated coverage of existing topics Several chapters have been absorbed and reworked to create a more natural flow to the book The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in animation, visual effects, games, visualization, advertising, and other applications

Læs mere hos Saxo DK
Fundamentals of Computer Graphics

Fundamentals of Computer Graphics

Peter Shirley og Steve MarschnerBog

609,95 kr

Til butik
Varenr.:
9781032122861

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fifth Edition Include: Major updates and improvements to numerous chapters, including shading, ray tracing, physics-based rendering, math and sampling Updated coverage of existing topics Several chapters have been absorbed and reworked to create a more natural flow to the book The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in animation, visual effects, games, visualization, advertising, and other applications

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