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Assassin’s Quest
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Assassin’s Quest

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ProduktVarenr.PrisHandling
Assassin’s Quest9780007562275129,95 krTil butik
Assassin’s Quest9780007562275129,95 krTil butik
Assassin's Quest9780593722848244,95 krTil butik
Assassin's Quest9780593722848244,95 krTil butik
Assassin’s Quest9780007504022274,95 krTil butik
Assassin’s Quest9780007504022274,95 krTil butik

Produktdetaljer

Assassin’s Quest

Assassin’s Quest

Robin HobbBog

129,95 kr

Til butik
Varenr.:
9780007562275

Robin Hobb er en af verdens mest elskede fantasy forfattere, med George R.R. Martin som en af hendes trofaste fans. "Assassin's Quest" er sidste del af hendes klassiske Farseer-trilogi. Uden en efterfølger til tronen, overtager den onde Prince Regal rollen som konge. Regals tortur af snigmorderen Fitz har efterladt ham svævende mellem liv og død. Alle Fitz' nærmeste tror han er død, inklusiv Molly, der bærer hans barn. Fitz ved han ikke kan opsøge Molly uden at bringe hende i fare, derfor har han en sidste mission tilbage. Han må dræbe kongen. "Assassin's Quest" er tredje bind i Farseer-trilogien, der efterfølges af Tawny Man trilogien.

Læs mere hos Saxo DK
Assassin’s Quest

Assassin’s Quest

Robin HobbKrimi og spænding

129,95 kr

Til butik
Varenr.:
9780007562275

Robin Hobb er en af verdens mest elskede fantasy forfattere, med George R.R. Martin som en af hendes trofaste fans. "Assassin's Quest" er sidste del af hendes klassiske Farseer-trilogi. Uden en efterfølger til tronen, overtager den onde Prince Regal rollen som konge. Regals tortur af snigmorderen Fitz har efterladt ham svævende mellem liv og død. Alle Fitz' nærmeste tror han er død, inklusiv Molly, der bærer hans barn. Fitz ved han ikke kan opsøge Molly uden at bringe hende i fare, derfor har han en sidste mission tilbage. Han må dræbe kongen. "Assassin's Quest" er tredje bind i Farseer-trilogien, der efterfølges af Tawny Man trilogien.

Læs mere hos Saxo DK
Assassin's Quest

Assassin's Quest

Robin HobbBog

244,95 kr

Til butik
Varenr.:
9780593722848

"An enthralling conclusion to this superb trilogy, displaying an exceptional combination of originality, magic, adventure, character, and drama."-- Kirkus Reviews (starred review) King Shrewd is dead at the hands of his son Regal. As is Fitz--or so his enemies and friends believe. But with the help of his allies and his beast magic, he emerges from the grave, deeply scarred in body and soul. The kingdom also teeters toward ruin: Regal has plundered and abandoned the capital, while the rightful heir, Prince Verity, is lost to his mad quest--perhaps to death. Only Verity's return--or the heir his princess carries--can save the Six Duchies. But Fitz will not wait. Driven by loss and bitter memories, he undertakes a quest: to kill Regal. The journey casts him into deep waters, as he discovers wild currents of magic within him--currents that will either drown him or make him something more than he was. Praise for Robin Hobb and Assassin's Quest "Fantasy as it ought to be written . . . Robin Hobb's books are diamonds in a sea of zircons." --George R. R. Martin "Superbly written, wholly satisfying, unforgettable: better than any fantasy trilogy in print--including mine!" --Melanie Rawn

Læs mere hos Saxo DK
Assassin's Quest

Assassin's Quest

Robin HobbKrimi og spænding

244,95 kr

Til butik
Varenr.:
9780593722848

"An enthralling conclusion to this superb trilogy, displaying an exceptional combination of originality, magic, adventure, character, and drama."-- Kirkus Reviews (starred review) King Shrewd is dead at the hands of his son Regal. As is Fitz--or so his enemies and friends believe. But with the help of his allies and his beast magic, he emerges from the grave, deeply scarred in body and soul. The kingdom also teeters toward ruin: Regal has plundered and abandoned the capital, while the rightful heir, Prince Verity, is lost to his mad quest--perhaps to death. Only Verity's return--or the heir his princess carries--can save the Six Duchies. But Fitz will not wait. Driven by loss and bitter memories, he undertakes a quest: to kill Regal. The journey casts him into deep waters, as he discovers wild currents of magic within him--currents that will either drown him or make him something more than he was. Praise for Robin Hobb and Assassin's Quest "Fantasy as it ought to be written . . . Robin Hobb's books are diamonds in a sea of zircons." --George R. R. Martin "Superbly written, wholly satisfying, unforgettable: better than any fantasy trilogy in print--including mine!" --Melanie Rawn

Læs mere hos Saxo DK
Assassin’s Quest

Assassin’s Quest

Na og Robin HobbKrimi og spænding

274,95 kr

Til butik
Varenr.:
9780007504022

The gripping finale to Robin Hobb’s classic Farseer trilogy. Keystone. Gate. Crossroads. Catalyst. Fitz is about to discover the truth about the Fool's prophecy. Having been resurrected from his fatal tortures in Regal's dungeons, Fitz has once more foiled Regal's attempts to be rid of him. Now, back in his own body, and after months of rehabilitation, Fitz begins the painful and slow process of learning the ways of a man again. Under the watchful eye of Burrich, old King Shrewd's Stablemaster, Fitz must learn to cast off the wild but carefree ways of the wolf and enter once more the human world: a world beset ever more viciously by the relentless Red Ship Raiders who are now left free to plunder any coastal town they please. But more immediately, a world in which he finds he is utterly alone. Regal has stripped the kingdom of its riches and retired to the inland city of Tradeford. Of Verity, on his quest to find the legendary Elderings, there has been no word; Molly, Kettricken and the Fool have all vanished. Unless Fitz can find Verity and help him in his quest, the Six Duchies will perish and there will be no safe place to live.

Læs mere hos Saxo DK
Assassin’s Quest

Assassin’s Quest

Robin HobbLydbog

274,95 kr

Til butik
Varenr.:
9780007504022

The gripping finale to Robin Hobb’s classic Farseer trilogy. Keystone. Gate. Crossroads. Catalyst. Fitz is about to discover the truth about the Fool's prophecy. Having been resurrected from his fatal tortures in Regal's dungeons, Fitz has once more foiled Regal's attempts to be rid of him. Now, back in his own body, and after months of rehabilitation, Fitz begins the painful and slow process of learning the ways of a man again. Under the watchful eye of Burrich, old King Shrewd's Stablemaster, Fitz must learn to cast off the wild but carefree ways of the wolf and enter once more the human world: a world beset ever more viciously by the relentless Red Ship Raiders who are now left free to plunder any coastal town they please. But more immediately, a world in which he finds he is utterly alone. Regal has stripped the kingdom of its riches and retired to the inland city of Tradeford. Of Verity, on his quest to find the legendary Elderings, there has been no word; Molly, Kettricken and the Fool have all vanished. Unless Fitz can find Verity and help him in his quest, the Six Duchies will perish and there will be no safe place to live.

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