---
title: "Mark J. Nelson, Julian Togelius og Noor Shaker Procedural Content Generation in Games"
ean: "9783319826431"
brand: "Mark J. Nelson, Julian Togelius og Noor Shaker"
category: "Medier > Bøger > Trykte bøger"
price_min: 269
price_max: 269
currency: DKK
vendor_count: 1
in_stock: true
url: https://pricetracker.dk/p/9783319826431/procedural-content-generation-in-games
last_checked: 2026-10-14
---

# Mark J. Nelson, Julian Togelius og Noor Shaker Procedural Content Generation in Games

EAN 9783319826431 · Mærke: Mark J. Nelson, Julian Togelius og Noor Shaker · Kategori: Medier > Bøger > Trykte bøger

Sammenlign priser på Mark J. Nelson, Julian Togelius og Noor Shaker Procedural Content Generation in Games fra 1 forhandler. Billigste pris nu: 269 kr hos Saxo DK. Se aktuelle priser og køb hos den billigste forhandler på https://pricetracker.dk/p/9783319826431/procedural-content-generation-in-games

## Priser
- **Billigste pris nu:** 269 kr hos Saxo DK
- **Prisspænd:** 269 kr – 269 kr på tværs af 1 forhandler

## Forhandlere
| Forhandler | Pris | Levering |
|---|---|---|
| Saxo DK | 269 kr | — |

## Om produktet
Beskrivelse fra forhandleren Saxo DK:

> This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.

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Priserne er sidst kontrolleret 2026-10-14.
