---
title: "Guy Somberg Game Audio Programming"
ean: "9781498746731"
brand: "Guy Somberg"
category: "Medier > Bøger"
price_min: 789
price_max: 789
currency: DKK
vendor_count: 1
in_stock: true
url: https://pricetracker.dk/p/9781498746731/game-audio-programming
last_checked: 2026-10-14
---

# Guy Somberg Game Audio Programming

EAN 9781498746731 · Mærke: Guy Somberg · Kategori: Medier > Bøger

Sammenlign priser på Guy Somberg Game Audio Programming fra 1 forhandler. Billigste pris nu: 789 kr hos Saxo DK. Se aktuelle priser og køb hos den billigste forhandler på https://pricetracker.dk/p/9781498746731/game-audio-programming

## Priser
- **Billigste pris nu:** 789 kr hos Saxo DK
- **Prisspænd:** 789 kr – 789 kr på tværs af 1 forhandler

## Forhandlere
| Forhandler | Pris | Levering |
|---|---|---|
| Saxo DK | 789 kr | — |

## Om produktet
Beskrivelse fra forhandleren Saxo DK:

> Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than any other volume in history. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers. Each chapter contains techniques that the authors have used in shipping games, with plenty of code examples and diagrams. There are chapters on the fundamentals of audio representation and perception; advanced usage of several different audio middleware platforms (Audiokinetic Wwise, CRI ADX2, and FMOD Studio); advanced topics including Open Sound Control, Vector-Based Amplitude Panning, and Dynamic Game Data; and more! Whether you’re an audio programmer looking for new techniques, an up-and-coming game developer looking for an area to focus on, or just the one who got saddled with the audio code, this book has something for you. Cutting-edge advanced game audio programming concepts, with examples from real games and audio engines Includes perspectives of both audio programmers and sound designers on working and communicating together Coverage not just on game audio engine design, but also on implementing audio tools and working with sound designers providing a comprehensive perspective on being an audio programmer

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Priserne er sidst kontrolleret 2026-10-14.
